Project Perspektiv

Perspektiv is a Co-op puzzle game featuring a large amount of levels for two players to take on together, whilst trying to escape from the crypts of [Zum’Ahkret/Egyptian-name]

The game starts at the bottom of an ancient temple. You and your brother are lost and confused. Your eyesight has been stolen from you by a demon who now lives inside the movie camera you brought down here in order to record a documentary. In order to get your eyesight back, you need to help the demon escape from the temple. Both players will see through the camera's perspective. The camera is an object itself and certain game mechanics revolves around it. The camera will be be able to be picked up by the players, and will be required to do so in order to escape the temple.

The camera can be:

  • Placed and stepped upon to reach further and traverse certain puzzle elements,

  • Hoisted up with a rope to get an overview of the room

  • Thrown between players.

  • and much more

Players will need to utilize the camera object as the in-game camera-view, and  cooperatively solve the puzzles in order to advance throughout the different levels of the crypt

(Perspektiv is still under development for release.)

The Game is made by Define Indie: Anton Svensson, Tim Lindstam, Karl Nihlén, Simon Bothen, Patrik Nilsson, Sebastian Lind & Adam Andersson

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